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User Reviews for: Dungeons & Dragons: Honor Among Thieves

zax2000
7/10  one year ago
For any who have pondered what it would look like in our post-_Lord of the Rings_, superhero blockbuster era if somebody tried making _The Princess Bride_, _Dungeons & Dragons: Honor Among Thieves_ is your answer. It's an ambitious swing that results in a solid hit, if not a classic. And while it falls short of being a viable launching pad for a new universe of IP-based media content, it is an all-around fun watch that will entertain and perhaps even delight you, so long as you don't stare too hard at some of the frayed plot edges. The cast is all aces (though Chris Pine is - surprisingly - the weakest link among them), and the script from Jonathan Goldstein, John Francis Daley, & Michael Gilio is solid. Even when they're making jokes at its expense, the filmmakers show a deep respect for the source material, though they're not always interested in being 100% faithful to it. Genre films that don't take themselves too seriously can be lots of fun. See the afore-mentioned _The Princess Bride_ or _Eric the Viking_ (which clearly had an influence here) for great examples. But the flip side of irreverence is a deprioritization of world-building. Case in point, there's no sense of place, as the team jumps from region to region and nothing is explored. Another issue is magic- one moment we're getting an explanation of why magic can't just solve everything, and - literally - the next we get the introduction of a new magic MacGuffin. ("See? You **can** magic your way in!" one character says.) Magic has rules, apparently, but they are almost never explained or followed- except when they serve to present an obstacle for the characters to overcome. There's an order of spies & supposed defenders of justice that one of the main characters was once a part of, but we never see any of them. At the center of the plot is the fact that there's a vast kingdom bordering the region of Neverwinter that's ruled by an all-powerful cadre of Red Wizards who command an army of the undead. Yet why isn't the entire society on a war footing? All of this and more is glossed over in favor of jokes and madcap adventure. To be clear, the madcap adventure is fun and the fan service is subtle enough to be accessible to novices (a really neat trick, that), but as I was watching I just kept feeling like this could be so much _more_.

Tolkien's work demands dedicated, detailed craftsmanship from the people who want to translate it to the big screen. Why is it that _Dungeons & Dragons_ doesn't warrant the same kind of effort? And what would a movie (or prestige TV series) from this talented team of filmmakers look like if it did? I hope that we can find out someday.
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