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User Reviews for: Castlevania: Nocturne

Yh
/10  7 months ago
The show wants to cover too much in just eight episodes, but it fails miserably. Too many characters, too many subplots, too many conflicts: Richter's fear, the love between Olrox and the knight, Maria and her father, the fight against the Messiah, Anette and her disconnection from her ancestors and her loss of Edouard. The viewer doesn't have time to focus on anything because they throw everything at the same time.

The only thing I cared about at least a little was Richter's plot and, although it was developed, it was not the best executed. The magic returns to Richter when he realizes that he has many people to protect. That trope is something we are tired of seeing, especially all those who come from consuming anime, consuming shounen to be more specific.

I was not interested in any character and I was even less interested in the antaognists. As usual, I remember that the first part of Castlevania did not shine for its construction of villains either. Who on the team thinks of making the vampires so one-dimensional and giving them so much focus? What is not attractive to the viewer is supposed to be kept on the sidelines.

It makes me laugh how they saved the worst for last: Alucard's appearance. It was not necessary to use the nostalgia card and even less so at a critical moment like that: right at the end when everyone is at their lowest moment and almost about to die. The way they executed those last scenes, Alucard feels like a Deus Ex Machina.

The action scenes were on point. Kudos to the group of animators and directors behind it. Castlevania has always had some of the best choreographed animated battles I've ever seen.

The first part of Castlevania was not something that was very worthwhile, but Castlevania: Nocturne disappoints even by those low standards.
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